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Showing posts with the label Linux

Using Unreal Engine 4 Marketplace on Linux

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One of the biggest problem when developing on Linux with Unreal Engine 4 is the absence of Epic Games Launcher and Marketplace. The Engine itself can be built from source, but there is no source code for the Launcher. Luckily, there is a solution for that and it’s name is Lutris . Lutris is a platform which installs and runs games and applications using emulators and compatibility layers using the best possible configurations. In other words – it makes installing games using Wine much, much easier. Here’s my approach in using Lutris to download content from the UE4 Marketplace.

In search of the best C++ IDE on Linux

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There was a time I decided to try a Linux. One of the issues I had was that I struggled to find a good C++ IDE.