Symbolicating crash dumps for Android in Unreal Engine 4

Do you know what is more annoying than a crash? A crash that you don’t know how to track down. You are praying for not being in a situation where no debugger is attached or there is no crash log. Sadly – this is a very common situation when you are working with the external engine, on a mobile device. Android c++ crash logs are even more nasty, because of their binary format. In fact – they are minidumps, the same format the Microsoft is using for dumping Windows crash data. To encrypt the Android’s minidumps you need to do some voodoo with Google Breakpad .